Ëtu Tyi̽ntiolew Hadfow (/ˈɛtu/ /tji̽nˈtjolew/ [passive] [border; boundary]) is a subtropical Large City located in Chyuwhë Kingdom, Moko̠ë Empire, within the Warren.
The name Ëtu Tyi̽ntiolew Hadfow is derived from the Goblin language, as Ëtu Tyi̽ntiolew Hadfow was founded by Trêmesh, who was culturaly Wood Elf.
Climate
Ëtu Tyi̽ntiolew Hadfow has a yearly average temperature of 12°C (53°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a freezing -1°C (31°F). Ëtu Tyi̽ntiolew Hadfow receives an average of 155 cm/y (61 in/y) of precipitation, most of which comes in the form of snow during the brutaly long winter months. Ëtu Tyi̽ntiolew Hadfow covers an area of nearly 59 km2 (23 mi2), and an average elevation of 5110 m (16765 ft) above sea level.
Overview
Ëtu Tyi̽ntiolew Hadfow was founded durring the early 14th century in summer of the year 1325, by Trêmesh. The establishment of Ëtu Tyi̽ntiolew Hadfow was somewhat plagued by a lack of willing colonists, leading to Trêmesh electing to pay people to resettle in Ëtu Tyi̽ntiolew Hadfow.
Ëtu Tyi̽ntiolew Hadfow was built using the conventions of Wood Elf durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Ëtu Tyi̽ntiolew Hadfow is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Ëtu Tyi̽ntiolew Hadfow is buildings are built arround a single restrictive paverstone mainstreet which forms a counterclockwise spiral to give the city a over all circular shape. The city has a fortified albit thin brick wall. The wall has most of the feeatures of a typical castle wall, just on a much smaller scale and and budget. Notably brick isn't a particuarly soild choice for resisting siege weapons. Ëtu Tyi̽ntiolew Hadfow's wall wouldn't hinder a proper army, but it is more than sufishent for bandits and other small marauding groups. Astonishigly, the monster and outlaw focused fortifications are in pristine condishion, as if they had just been finished before you laied eyes upon them.
A look around Ëtu Tyi̽ntiolew Hadfow shows Ëtu Tyi̽ntiolew Hadfow is little more than a wretched hive of scum and villainy. Birbes can be seen changing hands openly, such that it must be customary to do so and must have been for a long time. The locals have no fear, no annoyance at the state of things, it simply is.
Civic Infrastructure
Ëtu Tyi̽ntiolew Hadfow possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Ëtu Tyi̽ntiolew Hadfow has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Ëtu Tyi̽ntiolew Hadfow has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Ëtu Tyi̽ntiolew Hadfow. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Ëtu Tyi̽ntiolew Hadfow's parks.
Ëtu Tyi̽ntiolew Hadfow has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ëtu Tyi̽ntiolew Hadfow.
Ëtu Tyi̽ntiolew Hadfow has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Ëtu Tyi̽ntiolew Hadfow has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Ëtu Tyi̽ntiolew Hadfow has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Ëtu Tyi̽ntiolew Hadfow has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Ëtu Tyi̽ntiolew Hadfow has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Ëtu Tyi̽ntiolew Hadfow has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Ëtu Tyi̽ntiolew Hadfow has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ëtu Tyi̽ntiolew Hadfow's public wards, blessings, and other arcane systems.
Ëtu Tyi̽ntiolew Hadfow has an Arcane Academy which provides higher education in the arcane sciences.
Ëtu Tyi̽ntiolew Hadfow possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Ëtu Tyi̽ntiolew Hadfow's grid is powered by an arcane means.
Ëtu Tyi̽ntiolew Hadfow's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Ëtu Tyi̽ntiolew Hadfow has a first rate hospital which caters to anyone in need of long term medical care.
Ëtu Tyi̽ntiolew Hadfow has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Ëtu Tyi̽ntiolew Hadfow has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Ëtu Tyi̽ntiolew Hadfow's natural decorations nor waterways.
Ëtu Tyi̽ntiolew Hadfow has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Ëtu Tyi̽ntiolew Hadfow has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Ëtu Tyi̽ntiolew Hadfow has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Ëtu Tyi̽ntiolew Hadfow is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Ëtu Tyi̽ntiolew Hadfow's garrison was built using a different architectural style from the rest of the town. The style used is characterized by towering round arches, massive stone and brickwork, small windows, thick walls, and a propensity for housing art and sculpture depicting mythological scenes. The building's general shape would be a clever and ascetic combination of geometric shapes, which would be blended together by joining elements. The style's decorative features were largely internal rather than external and incorporated semicircular arches for windows, doors, and arcades; barrel or groin vaults to support the roof of the nave; massive piers and walls, with few windows, to contain the outward thrust of the vaults; side aisles with galleries above them..
In Ëtu Tyi̽ntiolew Hadfow there are unidentifiable people in the fog, but it seems to be okay.
The Gravebound near Ëtu Tyi̽ntiolew Hadfow are known to be more aggressive than normal.
Ëtu Tyi̽ntiolew Hadfow's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves embarking on a group pilgrimage to channel Enchantment energies of tier 1 via proclamations.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 25
Farmers: 43
Farm Laborer: 77
Hunters: 42
Milk Maids: 35
Ranchers: 17
Ranch Hands: 37
Shepherds: 38
Farmland: 56139 m2
Cattle and Similar Creatures: 3474
Poultry: 41688
Swine: 2779
Sheep: 138
Goats: 27
Horses, Mounts, and Beasts of Burden: 1389
Craftsmen
Arms and Toolmakers: 28
Blacksmiths: 33
Bookbinders: 17
Buckle-makers: 18
Cabinetmakers: 33
Candlemakers: 47
Carpenters: 45
Clothmakers: 37
Coach and Harness Makers: 15
Coopers: 36
Copper, Brass, Tin, Zinc, and Lead Workers: 19
Copyists: 13
Cutlers: 11
Fabricworkers: 33
Farrier: 79
Furriers: 9
Glassworkers: 51
Gunsmiths: 29
Harness-Makers: 13
Hatters: 25
Hosiery Workers: 9
Jewelers: 15
Leatherwrights: 33
Locksmiths: 13
Matchstick makers: 21
Musical Instrument Makers: 20
Painters, Structures and Fixtures: 17
Paper Workers: 21
Plasterers: 19
Pursemakers: 23
Roofers: 15
Ropemakers: 13
Rugmakers: 13
Saddlers: 24
Scabbardmakers: 30
Scalemakers: 14
Scientific, Surgical, and Optical Instrument Makers: 9
Sculptors, Structures and Fixtures: 13
Shoemakers: 14
Soap and Tallow Workers: 45
Tailors: 95
Tanners: 17
Upholsterers: 20
Watchmakers: 18
Weavers: 40
Whitesmiths: 11
Merchants
Adventuring Goods Retellers: 9
Arcana Sellers: 9
Beer-Sellers: 18
Booksellers: 21
Butchers: 33
Chandlers: 33
Chicken Butchers: 40
Entrepreneurs: 14
Fine Clothiers: 37
Fishmongers: 37
Florists: 8
Potion Sellers: 23
Resellers: 57
Spice Merchants: 17
Wine-sellers: 27
Wheelwright: 22
Woodsellers: 12
Service workers
Bakers: 99
Barbers: 71
Coachmen: 20
Cooks: 60
Doctors: 29
Gamekeepers: 22
Grooms: 12
Hairdressers: 49
Healers: 40
Housekeepers: 40
Housemaids: 66
House Stewards: 42
Inns: 13
Laundry maids: 25
Maidservants: 49
Nursery Maids: 26
Pastrycooks: 47
Restaurateur: 55
Tavern Keepers: 57
Specialized Laborer
Ashworkers: 20
Bleachers: 12
Chemical Workers: 8
Coal Heavers: 28
In-Town Couriers: 31
Long Haul Couriers: 30
Dockyard Workers: 28
Gas Workers: 6
Hay Merchants: 11
Leech Collectors: 37
Millers: 33
Miners: 28
Oilmen and Polishers: 21
Postmen: 31
Pure Finder: 17
Skinners: 43
Sugar Refiners: 8
Tosher: 20
Warehousemen: 51
Watercarriers: 27
Watermen, Bargemen, etc.: 42
Skilled Laborers
Accountants: 18
Alchemist: 21
Clerk: 29
Dentists: 13
Educators: 37
Engineers: 21
Gardeners: 14
Mages: 10
Plumbers: 14
Pharmacist: 16
Professors: 6
Scientists: 10
Wizards: 6
Civil Servants
Adventurers: 13
Bankers: 19
Civil Clerks: 30
Civic Iudex: 15
Consultants: 9
Exorcist: 29
Fixers: 16
Kami Clerk: 26
Landlords: 29
Lawyers: 17
Legend Keepers: 24
Militia Officers: 106
Monks, Monastic: 46
Monks, Civic: 39
Historian, Oral: 32
Historian, Textual: 16
Policemen, Sheriffs, etc.: 31
Priests: 63
Rangers: 17
Rat Catchers: 21
Scholars: 21
Spiritualist: 27
Slayers: 7
Storytellers: 56
Military Officers: 53
Cottage Industries
Brewers: 40
Comfort Services: 53
Enchanters: 15
Herbalists: 15
Jaminators: 49
Needleworkers: 51
Potters: 24
Preserve Makers: 39
Quilters: 20
Seamsters: 73
Spinners: 39
Tinker: 14
Weaver: 34
Artists
Actors: 14
Architects: 5
Bards: 22
Costumers: 8
Dancers: 16
Drafters: 9
Engravers: 11
Fine Furniture Carpenters: 6
Glaziers: 14
Inlayers: 13
Musicians: 39
Painters, Art: 7
Playwrights: 15
Sculptors, Art: 12
Wood Carvers: 46
Writers: 47
Produce Industries
Butter Churners: 42
Canners: 46
Cheesmakers: 46
Ice Merchants: 6
Millers: 28
Picklers: 23
Smokers: 17
Stockmakers: 15
Tobacconists: 22
Tallowmakers: 29
5234 of Ëtu Tyi̽ntiolew Hadfow's population work within a Foundational Occupation.
289 work in Agriculture
1173 work as Craftsmen
417 work as Merchants
822 work as Service Workers
532 work as General Laborers
215 work as Skilled Laborers
762 work as Civil Servants
466 work in Cottage Industries
284 work as Artists
274 work in Produce Industries
8246 of Ëtu Tyi̽ntiolew Hadfow's population do not work in a formal occupation, but do contribute to the local economy. 416 (3%) are noncontributers.
Points of Interest
Ëtu Tyi̽ntiolew Hadfow has access to some sort of functioning ancient infrastructure, whether it's an array of wall-mounted arcane energy projectors, running water, moving roadways, community-wide climate control, or some other inherited luxury. This infrastructure may be the result of a still-functional Working, or it could be the product of some venerable occult engine that's still operational, or it may be the fruit of the labors of some specially-designed organism or Blighted populace.
Ëtu Tyi̽ntiolew Hadfow's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.
POI
History
In time immemorial, reportedly some time during the early 2nd century, Ëtu Tyi̽ntiolew Hadfow was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Ëtu Tyi̽ntiolew Hadfow lost 166 people, 228 livestock, and 55 buildings. The conflict ended after roughly 150, when members of Ëtu Tyi̽ntiolew Hadfow's militia enacted an operation to break a siege of a particular research site. The operation was complicated by the officers in charge fight among themselves, weakening the army as a whole. The conflict ended with the defense of the research site against a siege, which ended in defeat for Ëtu Tyi̽ntiolew Hadfow's forces. The war is remembered in legend by Ëtu Tyi̽ntiolew Hadfow's bards, historians, and legend keepers.